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New secondary school resource on gaming and gambling

We’ve partnered with Tūturu to create a new cross-curricular resource exploring gaming and gambling.

Visit: tuturu.org.nz/gambling

(It’s free to use, just sign up for a free account.)

Section C is designed for maths and stats teachers (aimed at Year 10, but easily adapted for other secondary school levels). It includes activities on:

  • Exploring and discussing data
  • Understanding gaming and gambling stats
  • Analysing spending on online games and other gaming data from the 2025-26 CensusAtSchool questionnaire, sorting and interpreting open-ended responses
  • Exploring probability (combinations and permutations) through lotto-type games

Video: A short intro to the resource is available, led by Dr Pip Arnold

The full resource is designed for use across mathssocial studies, and health, and there are practical tools for school leaders too.  Resources include:

Getting started

All resources are free to use and available at tuturu.org.nz/gambling