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P Y2 Tricky Trickster new

Ākonga will take turns playing a chance-based game that incorporates key vocabulary while anticipating outcomes. This game based lesson is for Year 2 ākonga, and intended to follow on from the Year One lesson ‘Lucky Dip’, or played as a warm-up before the ‘Human Slot Machine’ investigation in Year 3. Additionally, it can be used as an ongoing classroom activity to reinforce language and key vocabulary.

This activity explores the following key ideas: 

  • Engage in chance-based investigations about games and everyday situations to:
    – identify possible outcomes
    – collect and record data
    – create visualisations for frequencies of outcomes (e.g., lists, picture, graphs)
    – describe what these data visualisations show
    – answer chance-based investigative questions
    –  notice variations in outcomes 

Resources

  • Y2 Tricky Trickster teaching notes
  • Two chairs, placed one in front of the other
  • Two matching large tubs or buckets
  • Two lots of two different items that fit into the tub together
  • Two extra singular items that fit into the tub

Suggestions for items: A rubber chicken, squeaky pig dog toy, a large mixing spoon, a soft toy, a tennis ball, a sock